The application enables employees to compose specific drawings from the existing library of graphic elements (details). The composed schema with calculated dimensions and other parameters of the details is saved on a central server. The schema can be opened and modified by other users from different computers (including iPad). The permissions system restricts access to the schemas to corresponding work groups within the organization. A built-in scheduling system allows planning when the drawings will be used in the production department (assembly line). The system is used by vendors of the details and assembling teams to make sure the correct details arrive to the production line in time.
The application is developed in Flex and works on Windows, Mac and iPad platforms.
A web-based administration area allows uploading new graphic elements to the system, manage users and permissions. The updates are automatically downloaded and installed on client’s computers.
The application shares the same code base that significantly reduces costs of maintenance and development of new features. We estimate that choosing this set of technologies saved our customer 40-50% of development costs in comparison with developing different versions for PC, Mac and iPad. The expected maintenance savings are up to 80% in a long run when the new features are introduced and Android version is launched to production.
The Flash exercise system developed by Intetics is aimed to support children of different age groups in learning mathematics and help teachers control the learning process. Each lesson represents a game which involves visualization and sounds. The game consists of two parts: Explore Activities allow students to explore a new thing or learn an operation, and Challenge Activities enable them to solve related problems and practice what they have learned. This part provides probing questions to help identify misunderstandings and stimulate discussions. Clicking the Check button gives feedback on whether the child’s answer was correct. The response to a successful answer contains visual/audio playoff, while the response to an incorrect answer is not too negative, and it usually contains additional information to help students review their decisions.
A 3D system intended to emulate the behavior of an electronic discovery system that helps children learn about the world of technology as they create their own inventions using electronic building blocks without any knowledge about electronics. The software allows to assemble an electric circuit on the screen before making a physical analog with real blocks.